Author battles (the video game)

Modern Sans-95(?)%-WIP
November 21st, 2016, 10:37 am

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Ummm...



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Author's Comments:

Changes Made:

witswithme
Posted by witswithme
November 21st, 2016, 10:45 am
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-Fixed some sprites' appearances
-Altered the original pallet
-Added "appropriate" pallet for Sandra's skins
-Added new attacks:
+Crouch SA2
+Air LA1
+Aero (Special)
-Added Win Quotes


I might add some combos or specials, but that's for another time, I suppose. As-is, I believe Sans can be considered "complete".

I really don't like how I did Sans' normal battle pose, but it'll have to remain as it is now until I can think of (and create) a better idle animation.


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September 25th, 2017, 6:25 am
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Reader's Comments:

Oh, and Abro?

witswithme
Posted by witswithme
November 21st, 2016, 10:46 am
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I've got a bit of a list for the BETA that I'll comment with later.



GokentoPower
Posted by GokentoPower
November 21st, 2016, 11:14 am
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Hmm... Smeels g-

Waaait a minute, Didn't Sans and Gokento meet once?



abro
Posted by abro
November 21st, 2016, 5:41 pm
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@witswithme: got it just let me know whats up.



Oh! Er...

witswithme
Posted by witswithme
November 21st, 2016, 5:45 pm
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@abro: The list I was talking about is on the BETA 1.0 page. I simply listed the quirks I found while playing.



Posted by Lazy abro (Guest)
November 22nd, 2016, 6:15 pm
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@witswithme:btw I sometimes look at existing fighting game characters sprite stances such as characters from the kof franchise

They do alot with quite a few frames.
If help is needed i can put together a little sans esque stance for you to edit from sonic

Nicely done though ill impliment these as soon as possible!



That would be really appreciated.

witswithme
Posted by witswithme
November 28th, 2016, 8:27 am
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@abro: I'd like that. Thanks!



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